class Linear {
  static easeNone(e, t, n, r) {
    return (n * e) / r + t;
  }
  static easeIn(e, t, n, r) {
    return (n * e) / r + t;
  }
  static easeOut(e, t, n, r) {
    return (n * e) / r + t;
  }
  static easeInOut = function (e, t, n, r) {
    return (n * e) / r + t;
  };
}

export default Linear;
